Equipment
Tyrian shields
The shield soaks up hits before your armor does, and it recharges during the level.
A shield regains one point every 15 frames, as long as your generator holds more energy than the shield's recharge cost; the cost is then taken from that energy. A stronger shield therefore competes with your guns for power. In two-player and Arcade games energy is always full.
| Picture | Shield | Strength | Energy per point | Price | Sold in episodes |
|---|---|---|---|---|---|
| Structural Integrity Field | 2 | 100 | 100 | 1, 2, 4, 5 | |
| Advanced Integrity Field | 3 | 60 | 250 | 1, 2, 3, 4, 5 | |
| Gencore Low Energy Shield | 4 | 80 | 500 | 1, 2, 3, 4, 5 | |
| Gencore High Energy Shield | 5 | 120 | 1,000 | 1, 2, 3, 4, 5 | |
| MicroCorp LXS Class A | 6 | 160 | 2,000 | 1, 2, 3, 4, 5 | |
| MicroCorp LXS Class B | 7 | 120 | 4,000 | 2, 3, 4, 5 | |
| MicroCorp LXS Class C | 9 | 100 | 5,000 | 2, 3, 4 | |
| Gencore Solar Shield | 7 | 40 | 10,000 | 2, 3, 4, 5 | |
| MicroCorp HXS Class A | 10 | 180 | 12,000 | 1, 4 | |
| MicroCorp HXS Class B | 12 | 140 | 20,000 | not sold | |
| MicroCorp HXS Class C | 14 | 120 | 25,000 | 5 |