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Player guide

Tyrian options and display

Setup only shows options that act on the game. Every change applies at once and is saved.

Display

The display options screen (F10 outside a level) and Setup → Graphics share these settings. The same graphics setting is called Graphics on the F10 screen and Sprites in Setup → Graphics:

OptionChoices
Graphics (F10) / Sprites (Setup)On the F10 screen: Original, HD (AI) or Sharp pixel art. In Setup → Graphics → Sprites the same choices read Original, Remastered (the HD (AI) art: every image enlarged four times in advance by an AI model trained on pixel art) and Upscaled (xBRZ) (an xBRZ filter that rounds edges while keeping the pixel-art look). Also F3 outside a level.
ScalerNone, 2x, Scale2x, hq2x, 3x, Scale3x, hq3x, 4x, hq4x. The factor also sets the window size in windowed mode.
Scaling ModeCenter, Integer, Fit 8:5, Fit 4:3, Fit 16:9, Fill.
CRT filterOff, or one of five filters: Scanlines, CRT Plus, CRT Premium, Aperture Grille, Soft CRT. Also F2 outside a level.
DisplayWindow, or full screen on a chosen display (Setup → Graphics). Alt+Enter toggles full screen.

Setup → Graphics also has Visual Effects (Off for the pure 1995 look, Basic adds particles and screen shake, Extended adds lighting such as shot halos) and Explosion style: Classic (original sprites), Retro+ (the default, with pixel debris) or Modern (glowing fireballs and shockwave rings).

Sound and music

Gameplay

Controls

Key Bindings opens the Controls screen (also F9): pick a command, press Enter, then the new key or button. Tab switches between players, Delete restores the defaults. Joystick sets each gamepad: analog mode, sensitivity, threshold and button assignments. Details on the Controls page.

Mods

Setup → Mods lists installed mods as ON, OFF or ERR, installs a mod from a .zip and opens the mods folder. See installing a mod.

Jukebox

Setup → Jukebox plays the game's music over the original starfield. The full track list, and where each track plays, is on Music and soundtrack.

KeyEffect
Left / UpPrevious track
Right / Down / EnterNext track
S / RStop / restart the track
XShuffle on or off
FFade the track out now
NWhen a track loops, fade to the next one (the default) or keep looping it
GPlay the current track in every level instead of the level music; press it again on that track to cancel
/Sound effects instead of music: , and . pick an effect, ; plays it
SpaceHide or show the text
Esc, Q or a clickLeave the jukebox

Other keys change the starfield, not the music: + and - its speed, 1 to 0 and Shift+1 to 4 its pattern, [ and ] its colour (bigger steps with Shift), C resets it and P freezes it until the next key.

Bullet time

Hold Left Shift in a level: the battlefield runs at a quarter of its speed for 4 seconds, then the effect needs 15 seconds to recharge. The only feedback is the >> SLOW MOTION << message, as in the original.