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The game

Tyrian history

Tyrian was the first commercial game of a small team that called itself Eclipse Software. It was published by Epic MegaGames in 1995 and kept growing for four years, up to Tyrian 2000.

The team

Three people did most of the work:

The credits list eleven people in total. Among them, Bruce Hsu drew interface graphics and character faces, Arturo Sinclair of Storm Front Studios rendered planets and faces, and Robert Allen of Safari Software took the project on before Epic MegaGames offered a full publishing deal.

From a scrolling demo to a game

The project began around 1991 as a scrolling-background experiment by Jason Emery. Alexander Brandon pitched it to publishers, who were not convinced at first: it had no sound and rough graphics. Daniel Cook joined after Brandon noticed his work and produced the art in about four months on an Amiga 1200, and the interface was reworked several times. The game openly draws on Compile's shooters, Zanac in particular; two of the soundtrack's tracks even reproduce Zanac songs.

Releases

ReleaseDateWhat it brought
Tyrian 1.0 (shareware)14 September 1995Episode 1.
Tyrian 1.1 (registered)October 1995Episodes 1 to 3, bug fixes, and a ship editor later sold separately.
Tyrian 2.0laterEpisode 4, An End to Fate, and new modes including two-player play. Later 2.x updates fixed keyboard issues and added a Christmas mode for games started in December.
Tyrian 20001999Released by XSIV Games: episode 5, new ships, fixes and the Timed Battle mode. The CD version also carried an audio soundtrack.

Dates from the English Wikipedia article. The shmups wiki gives a different, earlier date for the first release.

Reception

Reviews were warm. PC Gamer scored it 87%, Next Generation gave it four stars out of five and praised the shop, the ability to save at any time and the story, and Computer Gaming World nominated it for its action game of the year.

Freeware, open source and OpenTyrian

There were also handheld versions by World Tree Games for the Game Boy Color and the Game Boy Advance, with condensed episodes and redesigned levels. Their publisher closed before release; World Tree Games later released them as freeware.

Trivia

OpenTyrian2000 Enhanced Edition

The Enhanced Edition started from OpenTyrian2000. Its current version is a new engine written in Rust and Godot 4 that plays the Tyrian 2000 data, keeps the original campaign and adds Endless Arcade, co-op, mutators, new display and music options and modding. See what it adds.

Sources for this page: Wikipedia, the shmups wiki, Hardcore Gaming 101, an archived fan site and the game's own data, paraphrased. Links on Sources and credits.